Active Skills are special skills that can be activated before collecting Ki, usually only once per battle and only after a certain amount of turns. THE LEGENDARY GOKU EVENT! Bond of Master and Disciple. Super Vanishing Ball (Extreme) His incredibly high ATK and DEF at base, coupled with his superb Ki, ATK, and DEF scaling results in a Fighter that excels in short and long-form events. Community content is available under. Pure Saiyans. The effect increases along with the skill level. (DBZ: Dokkan Battle) ... *NEW* INT SUPER SAIYAN 4 GOGETA ACTIVE SKILL OST! Akatsuki pls. EZA INT KID BUU VS. https://dbz-dokkanbattle.fandom.com/wiki/Active_Skills?oldid=1226080, Starting from the 4th turn from start of battle (once only), When HP is 59% or below and facing only 1 enemy, starting from the 3rd turn from start of battle (once only), Raises ATK by 628% temporarily then causes damage to enemy and, within the turn activated, all attacks become critical hits and stuns the attacked enemy while reducing own DEF by half, When there is another ally whose name includes ", Ultimate damage +50% and massively lowers DEF, When facing only 1 enemy starting from the 3rd turn after Evolution (once only), When facing only 1 enemy, whose HP is 50% or less, starting from next attacking turn (once only), Ultimate damage and raises allies' ATK by 30% for 1 turn, When HP is 59% or less with another 3 or more ", Supreme damage and greatly lowers ATK & DEF, When facing 3 or more enemies, starting from the 3rd turn from start of battle (once only), Can be activated when HP is 58% or less with ", Can be activated starting from the 4th turn from the start of battle, or can be activated at any time when there is a ", Can be activated starting from the 5th turn from the start of battle (once only), Can be activated upon entering attacking turn (once only), Can be activated when HP is 77% or less, starting from the 4th turn from the start of battle (once only), Can be activated when facing only 1 enemy, starting from the 4th turn from the start of battle (once only), Can be activated when HP is 70% or more with another ", Can be activated when HP is 50% or more, starting from the 4th turn from start of battle (once only), Starting from the 3rd turn from the start of battle, Can be activated upon entering next attacking turn (once only), Can be activated when HP is 70% or more, starting from the 4th turn after Transformation/Exchange (once only), When HP is 70% or less, starting from the 3rd turn from the start of battle, Can be activated when HP is 50% or less, starting from the 5th turn from the start of battle (once only), Can be activated when HP is 66% or less, starting from the 6th turn from the start of battle (once only), Can be activated when facing only 1 enemy, whose HP is 58% or more, starting from the 3rd turn from the start of battle (once only), Can be activated starting from the 3rd turn from start of battle (once only), Can be activated when HP is 66% or less with another 2 or more ", When HP is 70% or less, starting from the 4th turn from the start of battle (once only), Starting from the 3rd turn from start of battle (once only), All enemies' ATK & DEF -40% and own ATK & DEF +40% for 1 turn, After receiving damage 4 or more times in battle (once only), ATK & DEF +30%, all enemies' ATK & DEF -30% and stuns them for 1 turn, After receiving damage 5 or more times in battle (once only), Causes ultimate damage to enemy and raises allies' ATK by 30% for 1 turn, Removes all allies' status effects and raises all allies' ATK by 22% for 2 turns, When HP is 80% or less, starting from the 4th turn from the start of battle (once only), ATK -50% and evades enemy's attack (including Super Attack) for 1 turn, Starting from the 3rd turn from the start of battle (once only), Can be activated when HP is 50% or less (once only), Can be activated when HP is 60% or less, or starting from the 8th turn from the start of battle (twice only), That multiplier can also be increased through the. ► 12 Ki Multiplier is 150% For Dragon Ball Z Dokkan Battle on the iOS (iPhone/iPad), a GameFAQs message board topic titled "Beating EZA SSJ3 Gotenks is hard without INT Kid Goku" - Page 4. ... INT attacks TEQ, or TEQ attacks AGL. Aug 29, 2019 #10,275 Total Cost. Awakenings. Goku (Kid) Goku (Youth) Low-Class Warrior. Once the condition has been met, the player is able to decide whether it's preferable to activate it right away or to wait for a different turn. Causes immense damage to enemy and recovers 12% HP. 191k members in the DBZDokkanBattle community. Furthermore, unlike Passive Skills which depend on your remaining HP at the start of turn, Active Skills that require your HP to fall below a certain threshold are reactive, meaning that if you recover HP above it you will lose that character's Active Skill for that turn. Kid Goku is the leader of both the Youth and the DB Saga Categories, and he proves his worth by being arguably the best Card on both Teams. MAKE WAY FOR THE NEW BEST TUR! u/TheRaven003. Goku's Active Skill will perform a guaranteed critical hit if used within the same turn HP falls below the threshold to trigger his Passive Skill can be farmed to raise Super Attack ↑ 30% chance to … Dragon Ball Z Dokkan Battle:100% POTENTIAL SYSTEM NEW WORLD TOURNAMENT REWARD WINTER COAT TEQ GOKU (YOUTH) SHOWCASE WITH LEVEL 10 LINK SKILLS[Super TEQ] [Goku (Youth)] [First Time seeing snow][孫悟空 (少年期)] [初めて見た雪景色] Leader Skill: TEQ Type Ki +3 and HP, ATK & DEF +50%Super Attack: Raises ATK for 1 turn and causes supreme damage to enemyPassive skill… One main rotation is the strong pair of the leader LR SSJ4 Goku and his best Linking buddy for the Team, TEQ Super Full - SSJ4 Goku. Next Awakening Cost. Super Vanishing Ball. 9 months ago. (The same concept can be applied to characters that give an ATK boost to themselves.). Both of these Cards are strong on their own, but when paired together, they share +50% ATK and +4 Ki from Link Skills. The Active Skill will be displayed with a special animation, and often with voice actingas well. This subreddit is for both the … Type Ki +3 and HP, ATK & DEF +130%; Type Ki +3 and HP, ATK & DEF +90%. Kid Goku's trump card, his Active Skill, not only deals guaranteed Critical Damage the turn it first becomes … ATK +100%, plus ATK +70% when HP is 30% or above. 377. - Berserker - Saiyan Warrior Race - The Innocents - Gaze of Respect - Prepared for Battle Hybrid Saiyans - Planet Namek Saga - Dragon Ball Seekers - Goku's Family - Youth - Bond of Master and Disciple - … Everything Dragon Ball Z: Dokkan Battle! Superhuman Strength: As a Saiyan, Goku possesses immense physical strength, far more advanced than that of any human being, and most alien races. Ultimate Attacks can be considered as an extra Super Attack that the character gets to launch before even collecting Ki. October 29, 2020 Take your favorite fandoms with you and never miss a beat. Int Kid Goku Rainbow Apt Calculations. For the INT Blue Vegeta one I ended up using the nuker PHY Blue Goku as the lead and he was great there, so even though I didn't have the official category leader I could do just fine. Revenge. Awakened UR Endless Death-Match - Goku (Youth) Super INT. Each character's max Ki Multiplier will automatically be taken into consideration, and the Ultimate Attack will usually cause ultimate damage, which is a 550% multiplier. Transformations last until the end of the battle, Rage Mode lasts only 1 turn. Kid Goku's event gives 30000 experience on Normal and can give 80000 on Hard if … Archived. SSR Endless Death-Match - Goku (Youth) INT. Fluff. INT Goku Black's Transformation but it's an Active Skill. - INT Black (Time Travelers) - INT Kid Goku (Youth/DB Saga) ... INT units, but Gohan gives me some new categories to play with, and I've got a lot of Kamehameha units. I did a YOLO single roll to try for a LR Bardock out comes LR SS3 Goku! Managed to do it with the 77% Goku and Arale lead with a Trio friend, plus TEQ Kid Bulma, AGL Goku and Bulma, LR Yamcha (barely leveled up, mostly useless, which is true to form) and Int kid Goku who was my mvp with his skill. Dragon Ball Seekers. Goku (Kid) Goku (Youth) Goku (Youth) Youth. Close. Exchanges can last either until the end of the battle or just for a few turns. 72 votes, 29 comments. SSJ Goku/SSJ Gohan are an incredible support Card for this Team thanks to Goku’s Passive Skill and ability to tank on longer events through DEF stacking. Int Kid Goku Rainbow Apt Calculations. ► can be farmed to raise Super Attack, *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. ... We have to use an active skill literally every turn then, and that could get annoying when using the transforming units. A Saiyan, sent to Earth as a baby with the mission to destroy it, Goku became a kind-hearted boy after he bumped his head and was adopted by Grandpa Gohan. Dragon Ball Z Dokkan Battle Wiki is a FANDOM Games Community. Ultimate Attacks cannot be evaded but can be absorbed/blocked if they are a Ki blast attack and the enemy happens to be immune to them. Since I also have EZA ss3 goku with 2 dupes, I actually don't use him that much, pretty much excusively on SS3, he just has too much ki issues on other teams. Pan is not a heavy hitter, but she acts as the Team’s healer, tank, and stunner. (DBZ: Dokkan Battle) DaTruthDT. x4310 x2470 x223 About the Author(s) Latest Content. Stream [DBZ Dokkan Battle OST] // Active Skill (INT Kid Goku) by Kagayaki from desktop or your mobile device. DaTruthDT 140,896 views Awakened UR All-or-nothing Punch - Goku (Youth) Super INT. It works for both Super and Extreme Types. Dragon Ball Z Dokkan Battle Wiki is a FANDOM Games Community. Congrats. SoundCloud [DBZ Dokkan Battle OST] // Active Skill (INT Kid Goku) by Kagayaki published on 2019-03-05T21:23:54Z •Plays during the Active Skill of [Decisive Punch] INT Goku (Youth). Super PHY Goku (UR) Leader Skill: ATK and DEF of INT enemies decreases 40%. I just hate his active skill. Passive Skill: ATK increases by 10% for every orb popped. Decisions decisions... ValtermcPires. When comparing "Ultimate damage" to Super Attack Multipliers, it might be worth mentioning that it's slightly lower than "Mega-colossal damage Lv.20" (570%) and slightly higher than "Immense damage Lv.10" (505%). 1. Kamino's slave. Oct 30, 2017 1,706. 100% RAINBOW STAR STR FINAL FORM COOLER! DB Saga. This type of Active Skill allows the player to switch from one character to a different one. Total Stat Buffs +3240 +3000 +2760. Member. https://dbz-dokkanbattle.fandom.com/wiki/All-or-nothing_Punch_Goku_(Youth)?oldid=1199605, Causes immense damage with a medium chance of stunning the enemy, ATK & DEF +77%; plus an additional ATK boost by up to 59% (the more HP remaining, the greater the ATK boost) and an additional DEF boost by up to 59% (the less HP remaining, the greater the DEF boost); Ki +1 and ATK & DEF +10% at start of each turn (ATK & DEF up to +59%); performs a critical hit when HP is 59% or less (once only). Left living alone after his grandfather's death, when Goku bumps into Bulmaon her search for the Dragon Balls, he starts on a quest that would take him across the planet and make him perhaps the greatest martial … ATK & DEF +50%, attacks effective against all Types and guaranteed to hit for 1 turn, Unlike similar Passive Skills, Active Skills don't really add their boost to other "start of turn" Passive Skills, they're actually always calculated separately. The Active Skill will be displayed with a special animation, and often with voice acting as well. 1.30 goku & gohan (kid) 1.31 super saiyan goku/super saiyan gohan (youth) 1.32 goku & vegeta; 1.33 goku & vegeta (angel) 1.34 goku (angel) & vegeta (angel) 1.35 super saiyan goku & super saiyan vegeta; 1.36 super saiyan goku (angel) & super saiyan vegeta (angel) 1.37 super saiyan god ss goku & super saiyan god ss vegeta I'm okay with this. EXTREME CLASS EXTREME SUPER BATTLE ROAD! Single-Mindedness. Son Goku is the main protagonist of the Dragon Ball metaseries. Edit: OK, nevermind, I must have had some unlucky runs before. Players may want to avoid using this Card’s Active Skill in order to have a support Card and tank. (DBZ: Dokkan Battle) DaTruthDT. These Active Skills work very similarly to other transformations, the only difference is that the player is able to decide whether or not to allow the character to transform, once the conditions have been met. ► Ultimate damage multiplier is 550%, ► Goku's Active Skill will perform a guaranteed critical hit if used within the same turn HP falls below the threshold to trigger his Passive Skill Type Ki +3 and HP, ATK & DEF +120%; Type Ki +1 and HP, ATK & DEF +50%. as goku goes in for the poke KK expertly sways his body just a fraction and trips goku. Community content is available under. He is strong enough to effortlessly break all Earthling-made materials or weapons, move in increased gravity wi… Take your favorite fandoms with you and never miss a beat. Whenever Goku health is below 56%, I immediately activate Bee Pan active skill, then proceed to fire Kid Goku active skill for massive double critical damage. These cards consist of two different characters and there's no transformation involved, but the mechanic is pretty much the same. Posted by. BOTH Analysis. There are several types of Active Skills, the most important ones being Ultimate Attacks, Transformations and ATK Boosts, however Active Skills can also have many other effects. karate kid doesnt let him do that. Dragon Ball Z Dokkan Battle:100% POTENTIAL SYSTEM NEW INT ANNIN SHOWCASE WITH LEVEL 10 LINK SKILLS[Super INT] [Annin] [Guardian of the Furnace][アンニン] [八卦炉の管理人]Leader Skill: INT Type Ki +3 and HP, ATK & DEF +50%Super Attack: Raises DEF for 1 turn, causes supreme damage to enemy and lowers ATKPassive skill: ATK & DEF +120%; Ki +2 plus an additional … There are several types of Active Skills, the most important ones being Ultimate Attacks, Transformations and ATK Boosts, however Active Skills can also have many other effects. For Dragon Ball Z Dokkan Battle on the iOS (iPhone/iPad), a GameFAQs message board topic titled "Youth/DB Saga team building help". The other recommended rotation are LR Gohan & Goten and UR SSJ Goten (Kid). October 13, 2020 NO ITEM RUN! (DBZ: Dokkan Battle) - Duration: 15:20. Close. Such Passive Skills include: *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. 28. Note: if an ally has a Passive Skill that is only calculated when attacking, most support units will increase that character's damage output by the amount described in their Passive Skill, just like Pan's Active Skill always does. Posted by. Main article: SaiyanAs a Saiyan, Goku possesses a vast array of superhuman physical attributes, which he has trained to God-like levels through years of rigorous training. Experience on Normal and can give 80000 on Hard if … karate doesnt. 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